To create dramatic effect and to spark interest in our prototype, we decided to go with a very theatrical story line with enough of information to get people interested in the game and hopefully wanting more. Today after a joyous 10 hour shift at work, I managed to sit down and complete a storyboard for the tutorial level of the game that will introduce the story and basic controls to the player.
I’ve decided to get Callum to work on the rest of the paperwork as I think he has a good idea of how everything in the project is going to fit together. My hope is that I can get to work on creating the game while Xuan and Conrad start modeling the characters. I need to make sure we are ready to model everything by confirming the rigging and importing processes.